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    VR: Shaping the World of Gaming

    By Apac CIO Outlook | Monday, August 26, 2019
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    VR is offering an immersive 3D experience while shaping the future of interactive entertainment.

    FREMONT, CA: Virtual Reality (VR) is a technology that users have been thrilled about long before it came into existence. VR has started to improve immensely in terms of both software and hardware and is beginning to meet customer expectations. VR is gearing up to make a significant impact on the world of gaming in more ways than on. VR provides players with entirely new and improved gaming experience.

    After wearing a VR headset, customers become absorbed by the personal gaming world. Being in the game rather than merely playing it changes the entire experience by creating a relationship between the player and the game.

    Check out: Top Gamification companies

    Gamers are no longer confined to sitting in front of a screen and controlling the character using hands. They can now feel the game all around themselves, resulting in a more immersive and personal experience. VR headset inventors are also expected to enhance the way the devices operate. While video games are an excellent platform for VR, it won’t be the only one benefitting from VR. Online gaming operators will be able to use VR technology to their advantage. They will be able to provide their customers with a virtual experience unlike ever before.

    The world already knows what VR is capable of, and with that knowledge, users are going to see even more and better games hitting the future. It is important to remember that VR is still a relatively new technology. So, there is naturally going to be some trial and error while companies explore the possibilities and work out the kinks. Another impressive advancement for VR will be the popularity of standalone VR headsets, which will eradicate the need for a PC or mobile device. VR is sure to transform gaming into an innovation that will truly stand out.

    Key Gamification companies: Funifier, KNOLSKAPE, Olive Learning

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